MINHA CFG
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.0"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.300000"
cl_crosshair_dynamic_splitdist "5"
cl_crosshair_outlinethickness "1.000000"
cl_crosshair_sniper_show_normal_inaccuracy "0"
cl_crosshair_sniper_width "1"
cl_crosshair_t "0"
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "0"
cl_crosshaircolor_g "0"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-2.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "-1"
cl_crosshairsize "1.000000"
cl_crosshairstyle "4"
cl_crosshairthickness "1.000000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "-9.500000"
cl_viewmodel_shift_left_amt "1.5"
cl_viewmodel_shift_right_amt "0.75"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.500000"
viewmodel_presetpos "3"
viewmodel_recoil "0"
cl_bob_lower_amt "5"
cl_bobamt_lat "0.4"
cl_bobamt_vert "0.25"
cl_bobcycle "0.98"
cl_hud_background_alpha "1.000000"
cl_hud_bomb_under_radar "1"
cl_hud_color "8"
cl_hud_healthammo_style "1"
cl_hud_playercount_pos "0"
cl_hud_playercount_showcount "1"
cl_hud_radar_scale "1.150000"
hud_scaling "0.950000"
hud_showtargetid "1"
cl_righthand "0"
cl_color "0"

